We have been playing for about 2 weeks now and we can't say we would really change anything.
Story is hard to follow at times.
One of our lab minions recently played the Devil May Cry series and asked:
I love the Devil May Cry games, but don’t quite follow the overarching plot of the four games. I’ve also been told that events of the games don’t progress to a normal linear timeline. As such, I’m very confused. Help!
The third game is a prequel but the second and fourth are both sequels to the first. Basically, the story goes 3, 1, 2, 4. We will mark our paragraphs by game.
(First game) There was a war between the human and demon world, where a demon named Sparda took pity on the humans and fought for them, defeating and sealing Mundus, the leader of the demons, away. Sparda fell in love with a human woman and had two sons, Dante and Vergil.
(Third game) Dante is trying to think of a name for his new shop when some guy named Arkham shows up with an invitation from his brother, Vergil, in the form of a demon attack. Dante whoops their asses of course, and sees Vergil nearby. Somewhere along the way, Dante gets attacked by a woman who calls herself Lady. It turns out she’s Arkham’s daughter and wants to kill him for killing her mother. Arkham is working for Vergil and trying to steal Dante’s amulet, which when combined with Vergil’s will allow them to open the door between the human and demon world. Eventually Arkham reveals that he’s actually manipulating the pair of them so he can enter the demon world and steal Force Edge, Sparda’s sword, from there and use its power to rule the human world. Dante goes after Arkham and instead ends up fighting Lady for the right to finish him off. When he beats her, she gives him her weapon and sends him on his way to the demon world.
(Third game) When Dante catches up to Arkham he’s absorbed Sparda’s power and turned into a big blob of evil. Eventually Vergil, also pissed at this point, shows up and helps defeat him. By their powers combined, Arkham gets tossed back into the human world, where Lady finishes him off. Meanwhile in the demon world, Dante and Vergil are fighting over Force Edge and the two halves of the amulet. After Dante beats Vergil he exits the demon world, leaving Vergil and his half of the amulet behind. Dante and Lady form a partnership of sorts and he decides to name his shop “Devil May Cry.”
(First game) Fast forward to present day, where Dante, son of Sparda, has a shop of sorts he calls “Devil May Cry”, where he takes care of demons. One night a woman named Trish, who seems to know pretty much everything about Dante, attacks him to test his strength and hires him to help stop Mundus from reentering the human world. Dante is shocked and agrees to help when he realizes she looks exactly like his dead mother. He goes to a mysterious castle where he eventually encounters “Nelo Angelo”, who screams and disappears from their fight when he sees Dante’s amulet, which was a gift from his mother. Later on, Dante fights him again and kills him. When he does, the same amulet Dante wears drops to the ground, making him realize he just killed his own brother, Vergil. It’s right around there that it’s also revealed Trish is working for Mundus and was tasked with killing Dante since Vergil failed. Dante ends up combining the two amulets and unlocking the true power of Force Edge, Sparda’s sword, which he’d been carrying the whole time. Of course, somewhere along the line Trish has a change of heart and actually wants to help Dante.
(First game) Eventually Dante meets Mundus, who has trapped Trish. Dante’s lost the will to fight because of getting jerked around so he just stands there when Mundus fires a shot at him. At the last second, Trish jumps in front of him and takes the hit instead, which pisses him off enough to go full devil and fight Mundus. The fight drags on for a while and eventually Trish passes her power on to Dante so he can send Mundus back to the demon world.
After that, you have the second and fourth game but the story becomes linear enough that there’s nothing for us to untangle.